Geometric shapes, learning platform, primary school, educational games, online tutoring, math program, curriculum, interactive learning, educational videos
Discover a fun and interactive way to learn geometric shapes with our innovative online learning platform designed for primary school students. Our comprehensive program is aligned with the government-announced curriculum, ensuring a seamless learning experience. Engage with our interactive games, video lessons, and exercises that adapt to your level, earning XP and rewards as you progress through bronze, silver, and gold levels. Explore geometric shapes, their characteristics, and concepts through engaging visuals and explanations. With a monthly subscription, access a wealth of educational content, including online documents, tools, and a chat feature for support. Track your progress, climb the rankings, and win gifts, such as points to buy school supplies. Our platform is designed to complement traditional teaching methods, providing a supportive and interactive learning environment.
[...] The platform is educational and has online documents and various tools. The idea is to create digital activities, compatible with tablets and whiteboards, and to adapt courses to technology. However, this tool will not replace the work of teachers; it is a complementary means of learning. The game allows covering the school curriculum, meaning there is one game per concept. For example, in the mathematics program, there is a game for geometric shapes. The main goal is to adhere to the curriculum announced by the government so that the platform is ultimately validated. [...]
[...] Each game concerns a level, concerns a concept of the program, The content is adapted to the school level. A game, an exercise is done between 7 and 15 minutes. Objectives If the video format ever changesIt didn't meet our expectations, the commissioner mentioned the idea of designing a game around geometric shapes, designed as a board game. The child would then be represented by a character, who would discover each shape gradually. This would therefore be a discovery game of shapes. [...]
[...] These are educational videos, the student via the owl icon can have access to explanations. We also find a chat to facilitate communication and a news feed that promotes mutual aid between students or with coaches. This is the idea of using social network systems for learning. The main objective according to the commissioner, will be to develop videos to animate online tutoring. Thus, the videos are intended to explain methods, they serve as courses. It's a kind of mini-course that recalls the essential elements. [...]
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