Serious game
Mobiclic, MS Flight Simulator, NASCAR Racing, RollerCoaster Tycoon, Dance Revolution are all concrete examples of the explosive popularity of the serious games. Classified by their nature, they satisfy different needs. Mostly played by the young generation, these games are also a source of delight to the older demographic. Besides, this new area has opened up a new huge market, with strong economic actors such as the government, army, companies and so on, ready to invest substantial amounts in this field. In the near future, technological progress will allow the development of serious games on new devices such as the electronic book.
The combination of hardware, software as well as all accessories related to games, has led to the boom of the entertainment market for PCs and video games over the past decade. Videogames and computer games have, along the way, evolved and gone beyond mere entertainment to a global media and software sphere, resulting in the development of a new market: Serious gaming.
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