Virtual objects, property law, Common Law, virtual property, digital environment, video games, avatars, data protection, license agreements
This document explores the concept of virtual objects and their potential assimilation to the thing under property law, examining legal theories, foreign jurisprudence, and the privileges arising from virtual objects.
[...] Is it possible to ensure the protection of virtual objects under property law? - Detailed Plan Part The analogy between the legal status of virtual objects and that of the object of property law Title The Legal Status of Virtual Objects Chapter Virtual Objects with a Financial Character Section The Contours of the Notion of Virtual Objects with a Financial Character - Initially, in this paragraph, it would have been interesting to study the property of bitcoins and cryptocurrency, but since that is not the case, it is possible to study objects that have financial value in video games (skins, gems . [...]
[...] Section The Privileges Arising from Neutral Virtual Objects - In reality, what can I do with virtual objects: can I sell them? Do I fully control them? Title The Limited Assimilation of Virtual Objects to the Thing Chapter The Potential Assimilation of Virtual Objects to the Thing Section Legal Theories and Foreign Jurisprudence - The American theory, Common Law perspective, and the concept of virtual property. Disney case, Runescape case Section Points of Convergence between Virtual Objects and Thing - Is it that video games sold on floppy disk ? [...]
[...] Part Analogy between the legal regime of virtual objects and that of the thing, object of the right of property Title The rights and prerogatives granted to virtual objects assimilated to the rights and prerogatives resulting from the law of property Chapter The notion of property revisited in the era of virtual objects Section The classical notion of property confronted with virtual objects - Liberty, perpetuity, the absolute and complete character - The right to control virtual objects - The comparison with incorporeal property law Section The characteristics of property unique to virtual objects - No territoriality, the case of conflicts of laws and determination of applicable law demonstrates the difficulty - An interchangeable property, accessible to everyone - Multiplayer modes. Chapter The Exercise of Property Law Revisited in the Era of Virtual Objects Section Abusus, Usus and Fructus under the Angle of Virtual Objects - Comparison of Property Transfer Modes, Usus, and Fructus Analyzed. [...]
[...] Can they be transferred? Converted to cash? - It would be interesting to think BY ANALOGY to the texts specific to cryptocurrency to see what privileges arise from these. Chapter Neutral Virtual Objects Section The Contours of the Notion of Neutral Virtual Objects - Avatars, characters, but also the entire video game environment. Here the problem is twofold: what is the legal status of the video game vis-à-vis the publisher? What is the legal status of this game vis-à-vis the user. [...]
APA Style reference
For your bibliographyOnline reading
with our online readerContent validated
by our reading committee