Assistive robots, user acceptance, augmented reality, product design, disability technology, robotics innovation, human robot interaction, age related design preferences
A mixed-methods study explores user preferences for assistive robot design using augmented reality, revealing age-related differences in design acceptance.
[...] It's also worth noting that both groups wanted the robots would help with household chores and bring them things. In reality, the participation of both groups allowed them to decide which robot design would be more accepted. 2. Personal Opinion In summary, the perceptions of the different robot models varied among participants. The insertion of augmented reality is an innovation in product design modeling in that the design process is entirely participatory. For our part, augmented reality is a first in the product design process, as it allows us to visualize the product through a virtual simulation. [...]
[...] First, they were able to create three robot designs based on their research. The goal was for the robot to have a more friendly and less intrusive appearance in the home. The difference between these models was much more at the level of the aspect: humanoid or playful head and angular conical or round body. Another study was conducted, involving a group of people, young and old. They were asked to visualize the designs through augmented reality glasses. Then, they were asked questions about how the robots made them feel and what they thought of them. [...]
[...] It is certain that digital technologies and robotics are strongly to be taken into account if we wish to improve the autonomy of people with reduced mobility. However, the real obstacle to this innovation is the search for funding. As proof, in the article, the research was funded by the 'Commerzbank Foundation'. It could make the integration of digital technologies in the product design process inaccessible to some. It would therefore be wise to promote a multiplicity of funding organizations to support innovation, as long as we are always moving towards the use of digital technologies and robotics. [...]
[...] The goal was to launch a new product on the market: the design of an assistive robot for people with reduced mobility. The particularity lies in the expectations of the users regarding the attributes of the product, i.e. the attitude, motivations and obstacles of the users towards the final product design will be taken into account throughout the creation process of the latter. An exercise of situational simulation using augmented reality glasses was therefore carried out on a target with different criteria of age, gender, CSP, and this, on different designs of the product. [...]
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